

The game often chugged on my pricey, eight-month old entertainment laptop, especially when running in windowed mode with a couple of other application going in the background.

However, Sprouts Adventure does suffer a couple of significant blips that could prove deal-breakers for even the most avid simulation game lovers. Indeed, this is a game simple enough that you should be able to share it with your grade-school children, creating a bit of added value. I found I was always able to pick up where I left off with little problem, and even if I became distracted and my sprouts began suffering I was able to get them back on track with about five or ten minutes of dedicated governance. The game never becomes overwhelmingly complex. By the midway point of the game I found had a schedule in place that had sprouts assigned to three separate groups that took turns sleeping, working, and exploring/playing. There is a simple satisfaction that comes from efficiently planning out your sprouts’ activities. It’s moderately compelling stuff, all things considered. There are nearly a dozen spells in total, with the final ones coming available only near the end of the game. Other early spells include Sprouting Egg, which will create a new life for the community, and “Gift from Above,” a gift box that contains instant motivation and curiosity boosters. Use it directly on a sprout and it will stave off her need for sleep for several minutes use it on a well to fill it with water and your sprouts can begin making wishes.

The rain spell, for example, doesn’t just help plants grow.

Spells are slowly unlocked as the game progresses, and some have multiple uses. However, for the garden to flourish it requires a couple of spells: Glowing Sun and Mystic Rain. When sprouts get hungry you can drag them on top of randomly appearing flower buds, which they’ll quickly munch down for a bit of sustenance, or have them tend their small garden, tilling the earth and sowing seeds to grow plants capable of completely nourishing even starving sprouts in under a minute. You can also satisfy these needs by having them do things like play with a mushroom ball, fly a kite, or fish. Drag a sprout over to one to examine it and she’ll get a small boost to either her curiosity or motivation attribute. Throughout the game various stones and butterflies appear at random in the forest. To keep this from happening you need to set them about activities that fill their “life attributes” meters. Work them constantly and they’ll grow hungry, get bored, and lose their drive. Then you can start dragging sprouts over to the building area to set them to work with tiny black hammers.īut the sprouts aren’t automatons. Once one of them has dreamt up an idea of the sort of structure they want a building foundation will appear. You’ll begin by setting the sprouts to work on buildings, like sleeping quarters and a bridge. As their deity, our job is to get them back on track to becoming a flourishing society of sentient stalks, and there are some pretty specific ways for us to accomplish this task. A storm has reduced the number of these cute little creatures with nasally helium voices and flowers growing from their skulls to just five, and these remaining few have…well, nothing, other than a giant egg-shaped idol that they worship. These are the key elements to any satisfying existence, and so it is for Sprouts Adventure’s tiny protagonists, little flora/fauna hybrids who look a bit like Nintendo’s popular pikmin characters and spend their days trying stay productive, healthy, and happy.Īs simulation games go, this is a pretty simple one.
